Nintendo Switch: One Year On

Nintendo launched its latest games console, the Nintendo Switch, in March 2017. One year later, I’m reviewing the Switch to see how far the Japanese video game giant has come… and the places it still needs to be.

Whether it’s introducing second-screen gaming or creating a handheld with a 3D display in the shape of the Nintendo 3Ds, with each of its recent consoles Nintendo has gone out of its way to try something new.

The console functions as a uniue hybrid home and portable console and the games you play at home are the same when you take them on the go – that’s the whole sell point of the console: “Play games everywhere.”

In this sense, the Switch “console” is just a tablet that can be docked and played on your TV, or taken to play on the go.

This is the Nintendo Switch, the 6.2-inch tablet in the middle. The controllers on either side are modular; they can be slid onto the tablet, turning it into a handheld game system.


Though I’m far less likely to pick up my Switch and take it out, it’s a useful convenience when traveling and I like the versatility to play on the big screen or the small screen.

Nintendo Switch footage from Jasmine Amara on Vimeo

I brought the Switch on holiday with me, and enjoyed the ability to play “Super Mario Odyssey” on the go. This demonstrated the Switch’s true power: to seamlessly travel with me from place to place – never missing a beat.

In 2017, the Nintendo switch game library was pretty impressive with the Switch’s big launch game is “The Legend of Zelda: Breath of the Wild.” Now,  “Breath of the Wild” continues to be one of the best games in years, and there are now two major expansions available, adding lots of new gameplay.

Since the release, there are several other excellent games available on the Switch — from “Mario Kart 8 Deluxe” to “Super Mario Odyssey.” That’s before we start talking about the abundance of excellent indie games like “Celeste,” or major third-party games like “Minecraft” and “Doom.”

The big question for the Nintendo Switch at launch was whether it would have enough games to entice people to buy it. A year later, the answer is ‘hell yeah’.

As it stands, there has been no price drop for the switch, which is quite the achievement for Nintendo. One-part handheld and one-part console, Nintendo’s latest piece of hardware wants to be the only device you need for gaming. In many ways it is a big success, offering impressive visuals, before seamlessly transitioning into a home console – but this adaptability means it isn’t quite as good as the dedicated consoles and handhelds that have gone before it.

Jasmine Amara

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